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Arkham horror character creator
Arkham horror character creator













arkham horror character creator

His Focus remains at 2.Įach Character begins with 1 Skill Card and $25 in Development Funds.ĭevelopment Funds may be spent with the following costs and purchase limits.

arkham horror character creator

His Combat + Non-Combat adds to 12, so he does not qualify for the Weak Character Exception. Published Character Joe Diamond has this Exception.Įxample: Our philanthropist’s Lore maximum is 6, so he does not qualify for the Low Skills Exception. If Combat + Non-Combat totals 8 or less, add (9 – Combat + Non-Combat) to Focus. Published Character Amanda Sharpe has this Exception. If no Skill is ever greater than 4, add +1 Focus. Non-Combat: 7 – Lore|Luck (3|4, 4|3, 5|2, 6|1)Īn adjustment to Focus may be made if the character qualifies for either or both of the following exceptions: A character could have Speed|Sneak of (5|0, 4|1, 3|2, 2|3), (4|1, 3|2, 2|3, 1|4), or (3|2, 2|3, 1|4, 0|5).ģ - Should not have more than one Skill at 6 or greater.*Įxample: Nigel Beauwater was never much for fisticuffs, but his strong Will and Lore should be enough to fight the evil that is afoot. From left to right, the first Skill (Speed/Fight/Lore) increases, as the opposing Skill (Sneak/Will/Luck) decreases.įor example, if a Movement Skill Category total is 5, then 5 points are split between Speed and Sneak. The total spent in each Skill Category must be split between the two Skills it represents, and the opposing Skills must scale four times in opposite directions. Step 4: Scale Skill Category Totals across Skills * This rule is a guideline based on existing published characters, and may be disregarded based on future published characters or logical general consensus.Įxample: Nigel’s points are distributed as: Movement: 3, Combat: 5, and Non-Combat: 7. These points must be distributed across Focus and the three Skill Categories of Movement, Combat, and Non-Combat.ġ – Focus must not be 0, unless an Exception from Step 5 is met.Ģ – No Skill Category can total less than 3ģ – No Skill Category can total more than 7*

arkham horror character creator

Step 3: Distribute Skill Points to Categories and Focus It is encouraged to not set a value less than 3.Įxample: Nigel is going to needs his wits about him more than his health Sanity will be 6, and his Stamina will be 4. He knows he must stop this madness before it spreads.Įach character receives 10 Points to distribute between Sanity and Stamina and they must allocate all 10 Points. Now trapped with knowledge of ancient secrets beyond his ken, he realizes that the general mucking–about by these human children who think themselves gods is drawing too much attention to his hometown. Once this is established, assigning points and choosing items becomes child’s play.Įxample: The running examples will explore the abilities that comprise Nigel Beauwater, a philanthropist who recently bought his way into what he presumed was a “Gentlemen’s Club”, but is actually nothing of the sort. Decide if your character is a train-hopping hobo with a knack for finding trouble, a homemaking, baking maven who discovered an old journal, or an architectural genius who has counted too many angles. Your character should be tied in some way to the Cthulhu mythos – there must be some underlying reason driving him or her to battle the unknown. Selecting the name, profession, and background of your character will aid and inspire you during his development. The basis of any true character is the concept driving him. The system presented in this document was reverse-engineered from the characters found in Arkham Horror, and though quite technical, this does not mean that it is above imagination. Step 1: Determine Character Concept, Profession, & Background Skill: Referring to any of Speed, Sneak, Fight, Will, Lore, Luck. Non-Combat Skills: referring to the sum of Lore + Luck. Movement Skills: referring to the sum of Speed + Sneak.Ĭombat Skills: referring to the sum of Fight + Will. Skill Category: Referring to Movement, Combat or Non-Combat The following terms are used in the document A history-discussion ends this document, and should be required reading before generating your own character.

arkham horror character creator

Rulse may be disregarded or changed based on future published characters or logical general consensus.

#ARKHAM HORROR CHARACTER CREATOR HOW TO#

How to Create a Custom Character for Arkham HorrorĪdjusted based on feedback received from Kevin Wilson, FFG.Īll rules for creating a character were generated using the characters found in the 2005 Arkham Horror game box as examples.















Arkham horror character creator